In my case, if I put them in the "actual" place, the plane crashed into the deck during launch. Note that their position shall influence the force application during launch. make the attachpt_Launch_Bar_Lug and attachpt_Launch_Bar_Pivot objects in the modeling tool. If they are present the bar will work but will not be animated. ![]() delete the "launch assistance" entries in the aircraft.cfg file if any. ![]() ![]() This feature is not properly documented in the FSX:Acceleration SDK and there is almost no way you can guess the missing information. One of the most trickiest points in modeling a carrier-capable FSX:Acceleration plane is to have an animated launch bar.
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